Two worlds ii | Two worlds 2 | The computer role play video game
 
 
 
 

Two Worlds 2 publisher's CEO mad at Sony about European PS3 delay

Two worlds ii | Two worlds 2 | The computer role play video game

Two worlds II is sequel of famous RPG game Two Worlds. The game was originally released in 2007 by a Polish video game making firm Reality Pump Studio. Reality Pump Studios is known as a Polish video game developer, established in 1995, which has developed various versions of many games including Knightshift 2, Black Gold, World War III, Earth 2160 and Two Worlds. Miroslaw Dymek is the current chairman of the board, and he is also the designer of the game. The firm’s headquarter is in Bielsko Biala Poland.

Two Worlds II was set to be released worldwide in the last quarter of 2010, but its publisher, SouthPeak Interactive, announced that the game will only be released in Europe in the 2010 and worldwide release has been delayed till January 2011. This year, the game was shown off at Penny Arcade Expo East, but the publishers wanted “AAA” status for the game; and for that matter, they delayed its release worldwide. This move is being observed by the game reviewers as a pretty good move on the part of SouthPeak, as it will help the company to gauge the general public response and the reviewers’ feedback.

Innovations In The Sequel The developers have done pretty well in the sequel by adding some innovative features in the new version of the game. The new features in the game play, background, protagonist’s ways and roots have given the game a pretty new look; however, the general public response will tell us how effective the features have been. Some of the innovative features of the game are as follows.

 

Two Worlds 2 publisher's CEO mad at Sony about European PS3 delay

The new game is a complete mixture of classic and innovated Role Playing Game features, environment and technology. Complexity of the quest system and an exciting main story can lead you to the world of Antaloor. Rich gameplay and engaging atmosphere make the story more interesting and attract attention.

The game developers have claimed to have added these new features into the game. Innovative Features:

• A flexible combat mechanism with different strategic tools and tricks.

• Short game break ups and lots of mini games.

• Most rationalized technology like commanding GRACETM engine, DEMONSTM Magic system and the PAPAKTM Alchemy scheme etc.

• Here, the player is not alone; he is accompanied by mercenaries and mysterious beings.

• Background stories and multiple ways of walking, running, swimming, sailing and communication .

• Comprehensive, complex and demanding object management system with multiple items and tools.

• Special tools enable the player to make individual selections of the arsenal and items.

• Various chief opponents and unique rewards.

• Elastic and flexible MoSens system helps in making movements and combats realistic.

So far, the game has received good response at the places where it has been released. ESRB (Entertainment Software Rating Board) has given it an M status, and PEGI has rated it on 16. We are hoping to see interesting reviews of the game after its release in January next year.